1. During their leisure time they turn to imagination
2 Americans like the experiencing worlds created by others in video games bools movies and on television
3. They prefer playing and reading to doing more practical things in their free time 4. People are fascinated with unreal worlds because they are less risky and they need less work
6. They feel that they are themselves acting 7. And they become the centre on relationship and complex conflicts of the main characters
8. Readers take action together with the main characters or \ vievers
1. During their leisure time they turn to imagination
2 Americans like the experiencing worlds created by others in video games bools movies and on television
3. They prefer playing and reading to doing more practical things in their free time
4. People are fascinated with unreal worlds because they are less risky and they need less work
6. They feel that they are themselves acting
7. And they become the centre on relationship and complex conflicts of the main characters
8. Readers take action together with the main characters or \ vievers
1) Does he always come on time to his classes?
4) Does mother speak English as well as father?
5) Who delievers newspaper in the morning?
6) Who is Kate waiting for?
7) Did he want to be rich and famous?
8) Can you afford a holiday this year?
9) Did he have an accident last week?
10) Did they get married last month?
11) Who told him to come before six o'clock?
12) Were there any photographs in the bag?
13) Have they sent for a doctor?
14) What are the students listening to?
15) Who advised you to tell the police about the accident?
16) Would you like to learn to ride a horse?